Iceberg Interactive - Game Testing & Assessment Assistant Internship
Games I’ve worked on while at Iceberg Interactive
During my time at Iceberg Interactive, my main focus revolved around playtesting games and providing thorough assessments for new builds, patches, and important milestones. Additionally, I actively contributed to various tasks that encompassed a wide range of responsibilities, including:
Identified and reported localization issues, ensuring high-quality translations in German-language content.
Provided developers with detailed feedback and bug reports, contributing to the refinement and improvement of game quality.
Suggested innovative changes to existing games and proposed ideas for new features and downloadable content (DLCs) that aligned with player interests.
Organized and facilitated playtests, gathering valuable user feedback and assisting developers in optimizing gameplay experiences.
Supported the production of streams for current and upcoming game releases, helping to engage the community and generate excitement.
Assessed prospective games for potential publication, researching market viability and compiling insights for the publisher.
Compiled and analyzed negative reviews, presenting findings in reports to developers to inform product improvements and updates.
Monitored and engaged in Steam discussions, addressing community concerns, and directing players to the right channels for technical and gameplay issues.
Conducted research on game monetization strategies and industry trends to inform marketing and development decisions.
Collaborated with the marketing department to brainstorm and develop creative ideas for promoting games and increasing visibility.